WebDec 14, 2012 · A complete video walkthrough for every level in Portal 2. I got stuck in a few places during the gameplay and thought others might as well. So I recorded the solutions to every level for those who also get stuck. ... Chapter 8 Chapter 9 Comments. Chapter 1 Level 1-1. Level 1-2. Level 1-3. Level 1-4. Level 1-5. Level 1-6. Level 1-7. Level 1-8 ... WebChapter 8: Test Chamber 06 This room has a big red button that opens the exit door, but the button is guarded by some normal turrets. Furthermore, the big red button is blocked by a giant emancipation grill, so you can't just take a cube straight to the big button. There is a cube chute with a frankenturret in it.
Chapter 8: Chamber 15 - Portal 2 Walkthrough - Thonky.com
WebChapter 8: The Itch Chell and GLaDOS return near the surface to Wheatley's redesigned Enrichment Center, while making the gels available in the Enrichment Center. Wheatley has taken control, but in his incompetence has failed to maintain the facility's nuclear reactors which are now in meltdown. WebCHAPTER 8: The Itch Wheatley Puzzle 0 Puzzle 0 You'll come to a small office overlooking the “first” puzzle. There is a broken vent that you can look through to place a portal to the next area. Just follow the catwalk and pick up the Turret Cube and place it on the switch. Easiest puzzle ever. Wheatley Puzzle 1 Puzzle 1 ACHIEVEMENT TIME: greater manchester headache guidelines
Chapter 8: Test Chamber 06 - Portal 2 Walkthrough
WebChapter 8: Chamber 15 When you first enter the room, Wheatley will open up an exit for you. Be sure to take a close look at that exit, because you'll see something interesting up there. Now put a portal on the ceiling that the inactive light funnel is pointing at. Then put a portal on the wall across from the platform under the cube chute. WebJun 30, 2024 · Introduction. Hello, and welcome to my Portal 2 Co-op Walkthrough. Use the sections on the right to navigate to the level of which you require, and play the video. … WebJump into the beam right now and travel up one level. Jump out of the beam once you are upstairs and shoot a portal to the place where the beam hits the ceiling. Shoot another … greater manchester helping hand